An excellent and very interesting map. At first glance, the map de_cpl_mill is nothing special. Teams start the game in different parts of the level that is an incomprehensible "industrial area". There are two points of laying bombs. They are all close to respawn and they kontrov very quickly.
Terrorists have quite large approaches there-three main ways, plus-sewage tunnel with multiple outputs.
The main value of this card is in its sound structure. There are virtually no such positions where you can just sit on one place, firing and blocking any enemy approach path, because you always can outflank or surround.
Therefore, for successful action in this map commands, we recommend that you play consistently and constantly maneuver.