Version: 1.0 "Police Interceptor" frame 1999. The 2001 and 2003 frames go as a bonus to the root folder of the game.
- Original 3D model and textures: Alex_SS
- Conversion to GTA IV and livery: BubLik
- Textures of license plates and registration coupons: Oldsmobile_85
- For instructions on pre-rendering shadows of 3D models: Superglue;
- highly detailed mid-polygonal 3D model;
.wft - 2,5 Mb
.wtd - 3,7 Mb
LOD_0 - 90135 polygons
LOD_1 - 47586 polygons
LOD_2 - 1225 polygons
- 3 variants of the original steel discs;
- all elements and textures of the car have been worked out in detail;
- full support for all the functionality of the game;
- high level of diversity in traffic;
- paint scheme: body [CLR: 1], interior [CLR: 2];
- textures with mip-map levels of detail;
- x4 liveries in high resolution;
- 8 extra parts with random appearance;
- a convenient camera/sight has been restored;
- fully working suspension and body parts;
- illumination on the dashboard and interior elements;
- pre-render of car body shadows;
- driver's hands on the steering wheel (need Zolika patch);
- animated steering wheel and engine block (need Zolika patch).
Conditions of fair distribution:
-Do not use the modification and 3D model for commercial purposes! The modification is distributed completely free of charge
-Do not convert the 3D model into other games without the consent of its author
-Do not use the details and textures of the model for public purposes without the consent of the author
-When placing a fashion on your site, be sure to specify all its authors
-When placing a fashion on your site, use the description from readme.txt