By default, the game GTA IV included auto-reverse direction for vehicles. This leads to what? If you were driving in dense traffic and had to suddenly stop abruptly (for example, to avoid crashing into a car but did not have time, or pedestrian ran onto the road ...), then chances are good that your vehicle after a halt due to the inclusion of tripping into reverse drives a bit ago, and if the thread tight and following your car too stopped in a couple of centimeters from your car? The ACCIDENT ... And stupid. Here's to prevent this and made this mod. Made for those who likes to just ride in the GTA. The simplest script code itself, but there are significant differences from other similar solutions: -full stop when braking without the automatic inclusion of the reverse; -realistic animation process stops (no "sticky" rear shock absorbers in the upper extreme point during heavy braking, as when using the method ". FreezePosition "no rotation of the wheels in circles on the ground, as when using". ApplyForce "display stops working properly -burn the red lights stop signal white reverse signal); -pressing the "back" button begins the reverse movement (reversing), without modifier keys; -open source (VB.NET)-If you don't like something, you can edit the script code in the desired direction.
Changes in v. 1.11 (5/2/2015): -Auto-reverse off only for cars and motorcycles; -Fixed not firing braking side sliding t/s rolling in reverse (for example, "the police u-turn"); -Fixed the appearance of the cursor in a stop t/c; -At the moment of full stop t/s camera control is not blocked; -Now there is no need to reassign keys in script code, if you have not assigned the standard keys, the mod itself will define them.