Have you disappointed with weapons clearing their blood by just switching to another weapon? Or have you disappointed with the fact blood of weapons gets cleared when generated by popping from inventories of pedestrians?
This script/plugin keeps weapon blood and resolves those issues, just like in Left 4 Dead 2 and Dying Light.
ABOUT: This script tracks blood states (strictly CamoDiffuseTexIdxs values) of weapons and restores when switched to them again.
- Tracks for all pedestrians (peds), including the player ped of course. - When peds lose some weapons with variable blood states, this script drops the states. - Applies the blood states when peds drop their weapons with non-default blood states. - When the player collect weapon pickups with non-default blood states, the blood states will be restored when they switch to the weapons again. Supported for all peds just in case. - When you switched to another character and a new ped is created, this mod can't track blood states of the weapons they had before. - Makes the water cleans blood off all of the weapons the ped has (optional).