This is not just another reconfiguration of SA DirectX which you saw a lot of. I redid almost every aspect of the code to maximize the visual component of GTA SA. Features: - New post-processing algorithms - New lighting system - New volumetric clouds - Volumetric Fog - Better code for rain, ripples and puddles. - Custom lens flares - New post-effects (Chromatic Abberation, DOF) - Better performance