MOD adds several new features to the game, as follows:
-rear lights-ready 100%;
-fog lights-ready 100%;
-turn signals-ready 100%;
-stop-done 100%;
-Toggle BC./main beam-goes to a CLEO script (head.cs);
-rear lights beat-will be done later;
-brake pads-100%;
-unique textures for each headlight auto-finish 100%;
-using new textures of dirt-ready 100%;
-animated spoilers-ready 100%;
-steering wheel-finish 100%;
-Universal emergency lighting-done 80%.
Updated in version 2.0.2 ImVehFt (formerly ImVehLM):
-Fixed: Spoiler can be attached to a dynamic component;
-Fixed: Crowns are built for all the dummy of the same type;
-Fixed: bug with tuning-components;
-Fixed: bug with dashing windshield;
-Changed: the wheel works in all modes of transport;
-Changed: slightly reduced the size of Crowns;
-Added: built-in carcols-unlim (256 colors);
-Added: improved texture plates.
The plugin works with:
-asi loader;
gta_sa.exe-1.0 US.
Control keys:
-"J"-enable/disable fog lights;
-Z-turn left turn signal;
-"C"-turn right-turn signal;
-"X"-turn left and right turn signals;
-"Shift"-disable included turn signals.
The plugin created:
-DK22Pac-code system ImVehFt;
-Den_spb-script turn signals;
-Function-X-texture effects;
-izerli-the script working steering.
Thanks to users: alexey, DERK7, firestone, Jur1zz, Mad Driver.
ATTENTION! THIS MOD REQUIRED GTA_SA.EXE 1.0 US -
DOWNLOAD LINK
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