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Scar in different jumpsuits from s. t. a. l. k. e. R for GTA San Andreas

Scar in different jumpsuits from s. t. a. l. k. e. R for GTA San Andreas
Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 1 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 2 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 3 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 4 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 5 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 6 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 7 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 8 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 9 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 10 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 11 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 12 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 13 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 14 Шрам в разных комбинезонах из S.T.A.L.K.E.R  miniature 15
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Vadim_Panenko
Vadim_Panenko

Published on 30 June 2016

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Mercenary Scar (Messer) is the protagonist of S.T.A.L.K.E.R.: clear sky. Mercenary. SCAR led a group of scientists through the Marshes to Agriculture, but suddenly they heard the Ejection. Scientists have died, but the mercenary survived. It was found on the Northern Marshes stalkers grouping "Clean Sky". Those taken to the base, Scar where he came to himself. After talking with the leader of the grouping, as well as with the bartender, and after learning what happened, he is sent to the outpost that was pure heaven among the marshes to help them defend against mutants. There he again came under release. Mercenary came to consciousness on the basis of "pure heaven". From Lebedev he had received information that the newly release survived then Scar familiarized himself with judgment Lebedev and Professor Tower that Scar has received unusual abilities. As saying Lebedev, bodily functions after Scar emissions like promoting something. Improves the overall condition of the body, speed, strength, agility, and motor skills. However, after each burst of nervous system weakens, that eventually may lead to death or total loss of reason. Lebedev told the Scar to his — learn why emissions and stop them. According to Lebedev, has changed not only the area, but also people. For newfound territory began a brutal war. Unwittingly "Clean Sky" has also been dragged into it. Sverhvybros weakened the anomalous activity on marshes, and this has resulted in that way on the marshes became open. Renegades began to develop camp. Due to their large size, "Clean Sky" sit position for position. The scar has to help the group in its fight for territory. For a while his take in the "Clean Sky". Lebedev tells Scar that other day trader, Sidorovich at Cordone, a stalker was interested in strange details. Mercenary, clearing a path through the swamps, went there.
Skins are made with high quality and good work in the SAMP.
Enjoy your games!
Moderators: Rayan, crow
Пак включает в себя 33 mods:
  1. - Scar in the black cloak of s. t. a. l. k. e. R replace fam1 (id105)
  2. - Scar in bronekostûme "Guardian of freedom" from s. t. a. l. k. e. R replace fam2 (id106)
  3. - Scar in bronekostûme "Beryl-5 m" from s. t. a. l. k. e. R replace fam3 (id107)
  4. - Scar in a light suit, "the wind of freedom" from s. t. a. l. k. e. R replace lsv1 (id108)
  5. - Scar in overalls "Sentinel of freedom" from s. t. a. l. k. e. R replace lsv2 (id109)
  6. - SCAR scientific jumpsuit mercenaries from s. t. a. l. k. e. R replace lsv3 (id110)
  7. - Scar in overalls "PS5-m universal protection" from s. t. a. l. k. e. R replace maffa (id111)
  8. - Scar in a leather jacket from S. T. A. L. K. e. R replace maffb (id112)
  9. - Scar in thuggish jacket from S. T. A. L. K. e. R replace mafboss (id113)
  10. - Scar in his mercenary from s. t. a. l. k. e. R replace vla1 (id114)
  11. - Scar in the normal èkzoskelete of s. t. a. l. k. e. R replace vla2 (id115)
  12. - Scar in èkzoskelete "Freedom" from s. t. a. l. k. e. R replace vla3 (id116)
  13. - Scar in èkzoskelete "pure heaven" from s. t. a. l. k. e. R replace triadb (id118)
  14. - SCAR èkzoskelete mercenaries from s. t. a. l. k. e. R replace triboss (id120)
  15. - SCAR èkzoskelete bandits from s. t. a. l. k. e. R replace vmaff1 (id124)
  16. - Scar in èkzoskelete "Monolith" of s. t. a. l. k. e. R replace vmaff2 (id125)
  17. - Scar in èkzoskelete "debt" of s. t. a. l. k. e. R replace vmaff3 (id126)
  18. - Scar in a White Leather Jacket from S. T. A. L. K. e. R replace triada (id117)
  19. - Scar in a superior overall "debt" of s. t. a. l. k. e. R replace vmaff4 (id127)
  20. - Scar in overalls "sunset" of s. t. a. l. k. e. R replace bmost (id15)
  21. - Scar in a superior overall Zakat from s. t. a. l. k. e. R replace bmybe (id18)
  22. - Scar in a modernized "Zarya" jumpsuit from s. t. a. l. k. e. R replace bmyap (id16)
  23. - SCAR lightweight jumpsuit "pure heaven" from s. t. a. l. k. e. R replace dnb1 (id121)
  24. - SCAR army flak from s. t. a. l. k. e. R replace dnb2 (id122)
  25. - Scar in a leather jacket "pure heaven" from s. t. a. l. k. e. R replace dnb3 (id123)
  26. - Flak scar ERS-1 of s. t. a. l. k. e. R replace hmydrug (id30)
  27. - Flak scar CHN-1B from s. t. a. l. k. e. R replace wmydrug (id29)
  28. - SCAR wore Monolith from s. t. a. l. k. e. R replace dwmolc1 (id32)
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