This mod required: CLEO 4 for GTA San Andreas
Done! A year later and 2 days after the appearance of the 7th version of DYOM, not utility, not a program, with which you can easily create your own missions in-game, the developers of this thing useful finally completed the new 8-th version of his wonderful offspring.
"What's new?" - you will ask. And new enough:
* The objects-goals that you can to photograph, to touch, to injure and destroy;
● New types of objects - effects (smoke, fire) and explosions (around 10-12 types);
● Animation for the player;
● 5 new types of cut scenes from the first and third persons for the actor and the player and the shadowing player;
● 2 new properties cut-scenes to remove the "wide screen" and darkening before the cut-scene.
● You can now go back to the previous locations of cut-scenes. Especially useful when creating dialogs;
● Import and export text for the purpose;
● New special. goal - add or remove money to the player. Suitable for projects in which the plot heads. the hero buys a property, car, etc.
● Quick browsing for cars, objects and actors;
● Two new options for peak-apob - spawn after 30 seconds and spawn after 6 minutes;
● A new option in paving ways for actors to expand, to add to the path
Bugfixes:
● Crash when using the object "fire";
● Fix hide/spawn actors (machines, objects, etc.) during the addition/removal purposes;
● Fixed an issue where the texts the objectives from the previous mission were transferred to the new mission;
● Fixed an issue where the skipping motion. the cut scenes did not stop the movement of the cut scenes;
● Crash when adding an actor that has to go (running, etc.), but not adding routes.
Authors: PatrickW, Dutchy3010