Attack + in-kick near an empty wheelbarrow in a direction where the looks the body of the player. Attack + N-sync near a wheelbarrow. Attack + M-pimp after pushing survived, return it to the position where it flew away. Attack + V-fly from cars and kick.
To push the player empty wheelbarrow, it is necessary to observe some rules. Player want to push, should stand at a distance from the player to cars not closer than 5 jumps. And no player should not stand near the cars, otherwise the sync will go in his favor, a wheelbarrow will return to the same position, and the player will remain intact. Although there have been cases where some of my cars that I kicked, stood by the player. And another player I like to kick, standing far away. And all goes well. But this does not always work.
It is very important to synchronize the vehicles before RAM, because the player can not see to it that something is flying. If the car parked, you can not synchronize because it is visible to all. Although synchronization takes not much time.
Will work better if the there is no one Besides you and the player who is too far away, but within view of the camera.
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