My small attempt to realize the atmosphere of the 2015 NFS (and NFS: Underground - Redux) in SA. By the way, this graph is the maximum that can be squeezed out of the old ENBSeries (v0.075).
And now for the formalities, which are necessary for the correct operation of the mod:
- Customize for powerful PC;
- Brightness needs to return to the default values (if you have an LCD monitor TFT/LCD in addition to brightness in the game and adjust the contrast on the monitor);
- Mod requires CLEO 4.3.22 and gta_sa.exe 1.0 us!
- Run the game you need as administrator and with compatibility with Windows 98!
- It is recommended to install Project 2DFX v4.2.
Features:
- Realistic color palette, the night really became significantly darker;
- Beautiful, a little pale color, in fact is a kind of mixture of 2015 NFS and NFS: U1 - Redux;
- Added HD textures for the moon, light of lights;
- Added light reflections on the pavement;
- Added realistic reflections of light on the objects (no reflection);
- Disabled the effects of heat and shade;
- Added Shader water;
- New Timecyc;
- Added a small effect of focus (blur far away).
* Cons:
- Bloom from ENB works in menu (bug ENB), as it is not quite correctly works on machines that have white or other light colors if the light falls on them from, for example, column;
- No reflection;
- Time in the game stops at 00:00 hours of the night;
- Possible bugs with SSAO.
* Notes:
- In the mod already sewn SilentPatch v1.1 Build 29. Author: Silent;
- Mod sewn GFXHack.
- The mod works in SA:MP (enclosing the SAMP Graphic Restore. Author: Absolute Team Play);
- For work Timecyc in SA:MP sewn ModdedSAA. Author: DarkP1xel.
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