To start, we need Magic TXD, Txd workshop, as well as the downloaded model is placed in the folder.
A) Remove unnecessary
1. Go through the Txd workshop the Txd file in the mod
2. Click File --> Check dff
3. Find your model and click on it to open
4. You will be displayed two columns: - high-quality optics dff, txd-high-quality optics. We need the second column
5. The red x means that the texture is not used in the model, a green checkmark is used. That is, the removed texture with a cross (image --> delete)*
6. Save
B) Reduce the size of images
1. Go through Magic the TXD in the Txd file mod
2. If you see the picture just colors**, like just grey, then put a size 4*4 (minimal) edit --> resize. Example
3. Reduce the size of simple textures (up to the limit of their normal sight)
4. Remove (if any) duplicates of textures that just signed other name (in ZModeler list that have not deleted)
5. Save
C) Cut the unnecessary in the screenshots (only for advanced)
1. Select the desired texture for the shotgun
2. Open it via Photoshop
3. Select the crop tool and draw out need
4. Image --> Crop
5. Inserted instead of the old textures
6. In ZModeler paratextuality
7. Save
* - EXCEPTION: texture vehiclelights_on (In the fashion of IVF it is spelled like burning lights, but the pain is not imposed)
* * the program considers 4*4 and not lose image quality, with textures, on which something is applied, this will not work. What is meant by textures
just color
texture -
As a result, the weight decreased 2.2.
The model files I've worked on -
primernik_kamaz_optimizaciya_tekstur.zip
If you work, give it a like!