This mod pack contains all the necessary CLEO scripts and ASI plugins for any modifications to work. A lot of bugs and flaws of the PC release have also been fixed. In general, this is the basis for customizing your game!
Note 1:
– I didn't add the Widescreen Fix to the build, as some users prefer to play without it. I recommend installing it separately (available on the website).
Note 2:
– I didn't add a fix for standard animations to the build. This is made especially for those who play with other animations. Fix the standard animations separately (available on the website).
Note 3:
– I also made a DLC mod pack that contains bug fixes for the single-player game. If you only play a single game, install the DLC (after installing this mod pack).
The main CLEO scripts, ASI plugins, etc.:
- Clean gta_sa.exe US 1.0 4GB and more;
– CLEO 4.4.0;
– CLEO v1.1.3 (CLEOPlus v1.1.3);
– Fastman92 Limit Adjuster;
– MoonLoader v.026;
– Mod Loader 0.3.8;
– Memory2048;
– ModdedSAA;
– NoDEP (Disable DEP).
Features:
– Fixed a bug with black lanes on roads at low graphics settings;
– Fixed a bug with incorrect display of colors in cars on which painting works are installed (in particular, Camper hippie The Truth);
– Fixed a bug with slow swimming at high FPS;
– Fixed a bug in which the brightness when starting SA-MP returned to the standard value;
– Fixed a bug where there was a strange ripple on the screen during the rain. Now you will only see raindrops;
– Fixed a bug where rain did not affect the fire in any way. Now the rain extinguishes the fire;
– Fixed a bug related to the process RunDLL32.exe when starting the game;
– Fixed a bug where the sky gradient was not smoothed. It was very striking, especially at night;
– Fixed a bug where grenades and Molotov cocktails did not rotate during flight. Now they are rotating, however, the flight path does not change in any way. Therefore, this correction is purely visual;
– Fixed a bug where trailer taillights didn't work. Now they are fully operational and fully synchronized with the operation of the truck optics;
– Fixed a bug where the water consisted of "squares". Now the water is solid;
– Fixed a flaw in which diesel cars had smoke from the exhaust system the same as gasoline cars. Now the smoke from the exhaust system of diesel cars is much darker, as in real life;
– Added support for gamepads, both with the Xbox layout (by default) and with the PlayStation layout. Contains HD images of the keys. To change the key images, delete the corresponding one.txd in the Models folder;
– Fixed a bug where ENBSeries and SkyGFX did not work in SA-MP;
– The mod pack contains SilentPatch v1.1 Build 32;
- Fixed a bug where there was no sound when hitting from a melee weapon;
– Fixed a bug where the wheels did not stay turned when exiting the car;
– Fixed a bug where the sun did not work in SA-MP;
– Fixed a bug where radars at airports were static. Now they are mobile;
– Added enlarged drawing for character models and transport models;
– Fixed bugs of transport models, including in cut scenes;
– Fixed bugs of object models on the map related to both collision and incorrect lighting (including vegetation models);
– Fixed a bug where some cars had a shaking body when driving (Premier and Greenwood, for example);
– Fixed bugs related to textures in the game (added Map Textures Fix v3.5 and other fixes for textures).
Attention!
– Texture modifications, new object models and new vegetation models should be installed only through Mod Loader 0.3.8. Also, after installing the corresponding modifications, do not forget to set a higher priority (more than 50) so that there are no conflicts with Map Textures Fix v3.5 and Pre-Lighting Fixes Pack.