"SA-MP Reborn Project" is a project aimed at improving the visual component of the SA (in particular, SA-MP), but with adaptation for the weak PC.
Oddly enough, I really did it to improve the graphics and keep FPS stable.
The Assembly includes different ASI plugins, CLEO scripts and better objects (except vegetation, of course), effects, and textures.
By the way, the Assembly is divided into 2 parts:
— "SA-MP Reborn Project" — the Main part of the project.
— "SA-MP Reborn Project - Weapons" is a Qualitative models of weapons.
What is included in the Assembly:
— In the Assembly sewn gta_sa.exe 1.0 US removed the limit on the 2GB;
— Added "CLEO 4.3.22";
— Added "Mod Loader 0.3.8";
— Added "MoonLoader v0.2.6";
— Added "Open Limit Adjuster v1.5.4";
— Added "Fastman92 Limit Adjuster";
— Added "Memory2048";
— Added "ModdedSAA";
— Added ASI plugin "No Shadows", which disables the standard shade;
— Added ASI plugin "deletion marker",
— Added ASI ImVehFt 2.1.1 plugin as well as standard transport, adapted to it;
— Added CLEO script "Increased drawing machines and pedov";
— Added CLEO script "Deletion of zeros from the interface";
— Added CLEO script "disable the effects of heat";
— Added CLEO script "reflection of light on the pavement";
— Added CLEO script "the Wheel turned when exiting the car";
— Added the mod "BETA Clothes At The Beginning Of The Game", returning the starting clothes CJ I in the beginning of the game that was in BETA version of the game;
— Added mod "Cutscene Characters Textures Upscale", improving the standard textures of the character models in the cut-scenes;
— Added mod that fixes the bugs of the standard models of vegetation, as well as adding new, higher-quality textures;
— Added mod "Peds Textures Upscale", improving the standard texture for ALL the models of the characters in the game;
— Added HD standard vinyls for the Lowriders and Street Racers;
— Added HD Vehicle.txd — the file that adds new textures of transport without the mud and the dreaded "reflection" (if, of course, can be called reflections);
— All pickups in the game replaced with a new one in HQ quality;
— Added HQ textures maps, menus and loading screens (including for SA-MP), cursor and SA-MP GUI;
— Added HD marker (the cylinder will be the correct, smooth shape and change its color it will become purple);
— Added new HD pickups (for example, the marker of entrance to the interior is a 3D marker from GTA IV, with added LUA script, paint it in different colors and forcing him to spin on its axis);
— Added some objects from GTA IV and GTA V (Past Gen) with the texture of low and medium quality.
— Added new sounds of firearms, the sound of the tires, sirens, hydraulic suspension and the steps of the character (from GTA IV);
— Added fix to standard animations and standard models of weapons;
— Added realistic weapon customization (only for a single game);
— Added a pleasant Colormod, making the graphics more saturated;
— Added mod "Gore Overhaul and Particle TXD" adds qualitative texture of blood, the moon, the light from the headlights and other things;
— Added ASI plugin "SkyGrad", a smoothing gradient the sky;
— Added ASI plugin "SilentPatch 1.1 Build 32 (28.12.2019)";
— Added beautiful font of GTA V (for correct operation of a Crack "s Smarter'Localization v2.0");
— And much more!
The author of the Assembly: Smotrakov Makar [Makar SmW86].
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